Guide to Computer Animation (Focal Press Visual Effects and Animation)

by Marcia Kuperberg

Publisher: Focal Press

Written in English
Cover of: Guide to Computer Animation (Focal Press Visual Effects and Animation) | Marcia Kuperberg
Published: Pages: 272 Downloads: 172
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Subjects:

  • Communications engineering / telecommunications,
  • Computer games,
  • Image processing: computer animation,
  • Multimedia,
  • Computers,
  • Computers - Desktop Publishing,
  • Computer Books: General,
  • Computer Animation,
  • Computer Graphics - General,
  • Interactive & Multimedia,
  • Computers / Computer Graphics / General,
  • Internet - Web Site Design
The Physical Object
FormatPaperback
Number of Pages272
ID Numbers
Open LibraryOL9389470M
ISBN 100240516710
ISBN 109780240516714

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It’s just over. Computer animation is the process used for digitally generating animated images. The more general term computer-generated imagery (CGI) encompasses both static scenes and dynamic images, while computer animation only refers to moving images.

Modern computer animation usually uses 3D computer graphics to generate a two-dimensional picture, although 2D computer graphics are still. Computer animation is the use of computers to create animations.

There are a few different ways to make computer animations. One is 3D animation. One way to create computer animations is to create objects and then render them. This method produces perfect and three dimensional looking animations. Another way to create computer.

Before 3D animation, 2D was the most popular form of animation. Then Came 3D. 3D animation is different in that it can only be done with the use of a computer if you don’t count stop-motion.

Objects in a 3D animation exist in an X, Y & Z world and can do things that are impossible in 2D animation such as having volume, rotating degrees.

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